![]() ![]() ![]() Enable/Disable Minimum Basic Army/Naval Morale (*) Army/Fleet travel in 1 day to adjacent province or see area Maximum Special Units (Merchants = colonists = diplomats = missionaries = spies = magistrates = 5) Quick Technology Advance (instantly if you invest and at every month changing) Recruitment/Ship Production/Mercenaries in 1 day Easy Colonization (Natives = Ferocity = Agressiveness = 0) Colonization in 1 day (at least the colonist will travel in 1 day) Minimum Revolt Risk for selected player's province Minimum Population for selected player's province Maximum Garrison for selected player's province ![]() Quick Ownership for selected province (after colonization or siege) Ship/Troop Morale (It does not decrease during battle) Quick Battle for selected Army (less than 10 days) Smile The table contains a script with the following features: It took a lot of time, but here is my contribution for "Europa Universalis 3: Divine Wind" Version 5.0. ![]()
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